﻿#pragma once
#include "zyLayout.h"

namespace BlackMoonUI {

	class zyLayoutGrid : public  zyLayout
	{
	public:
		zyLayoutGrid();
		~zyLayoutGrid();
		
	private:
		static void  WINAPI zyLayoutGrid_Destroy(zyObject* obj);
		static LRESULT  WINAPI zyLayoutGrid_WndProc(zyObject* obj, HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL* bHandled);
		int zyLayoutGrid_GetMinSize(zyObject* obj);
		void zyLayoutGrid_Layout(zyObject* obj);
		int 列数(int 参数_列数);
		int 取行数();
	};

}

